gamedesign

Q4 Sphero

21. Game Design
This is an 11 minute Sphero SPRK video hosted on YouTube. The direct link.

 

Introduction

This is a Quest with a subset of several classroom activities. These require the use of the Sphero SPRK + Robotic Ball. These are part of the Michigan REMC Classroom Maker Kits and are available through a number of stores and websites worldwide.

The Sphero is powered by the Lightning Lab app. Sphero is a programable translucent ball about the size of a baseball. It is Bluetooth enabled and works with the iOS and Android apps and available with chargers for different countries. It comes with a cardboard protractor, a pencil, paper and a book. This is a great opportunity for any age to learn to program a fun robotic object.


Key Vocabulary

App: An App is an application, especially as downloaded by a user to a mobile device.

Bluetooth: Bluetooth is the standard for the short-range wireless interconnection of mobile phones, computers, and other electronic devices.

If-then statement: An if-then statement is a high-level programming language statement that compares two or more sets of data and tests the results.

Program: To program is to provide (a computer or other machine) with coded instructions for the automatic performance of a particular task.

Robot: A robot is a machine capable of carrying out a complex series of actions automatically, especially one programmable by a computer.


I Can Statements

  • program Sphero to create geometrical shapes
  • program Sphero to dance to a favorite song (approved by your teacher)
  • program Sphero to navigate a maze and compete with your classmates in navigating the maze the quickest
  • refine the programs to be most efficient
  • use sensor data as a tool to revise my code
  • relate the drag and drop code in JavaScript
  • use the camera feature to record Sphero

You can easily learn programming, complete hands-on activities, and share your creations. Once you program Sphero you will be able to see the Java code for your program. You will use code to determine such things as direction (heading), the time and the speed. You may also determine the color, sound, and how many times the program will repeat. The ultimate challenge will be to program Sphero to navigate a maze and then create a maze based upon Sphero’s program.

There are four different activities for Sphero. You will go through each activity and program the Sphero to do a variety of things. Use the links below to move on to each activity. (These activities and more can also be found on the Sphero website.)

Sphero Activity One

Sphero Activity Two

Sphero Activity Three

Sphero Activity Four

 

ISTE and Common Core Standards

ISTE Standards•S

4. Innovative Designer
a. know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems
c. develop, test and refine prototypes as part of a cyclical design process

5. Computational Thinker
d. understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions