Watch this video to get an overview of the components of Gamestar Mechanic.
Gamestar Mechanic is an online program where users can design, create, test, and publish their own video games. Users can also play video games created by others and give feedback on the games they play. In this Quest, you will learn concepts about the elements of a game, find out how to create a balance of fun and challenge in a game, design your own game and get feedback from your classmates on your design.
Avatar: the digital representation of a physical person in a virtual world or game
Component: a physical part of a game, such as a character, a block, or an object
Mechanics: an action an avatar can take in a game, such as jumping, collecting, exploring, etc.
Space: the area in which the game is being played; the whole scene
Getting Started with GameStar Mechanic
1. Follow your teacher's directions for signing up for an account.
2. Complete a series of lessons at the direction of your teacher to learn about game design (not coding). You will learn through Quests, earn sprites, and badges.
The introduction to Gamestar Mechanic will take you through a series of four Quests and five lessons to teach you the elements of successful game design and have you design a game to share with your friends.
You can create and publish your own games, and get feedback from others.
3. Create your first game and share it with classmates for feedback before you turn it in.
Completing this Quest
Ask your teacher how he/she wants you to submit your work for this activity.
Check off this Quest
I have completed this Quest and will check with my teacher to see if I am going on to Quest 3 for Coding.
ISTE and Common Core Standards
1. Empowered Learner
a. Articulate and set personal learning goals, develop strategies leveraging technology to achieve them, and reflect on the learning process itself to improve learning outcomes
d. Understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies, are able to transfer their knowledge to explore emerging technologies
2. Digital Citizen
a. Cultivate and manage their digital identity and reputation and are aware of the permanence of their actions in the digital world
b. Engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices
d. Manage their personal data to maintain digital privacy and security and are aware of data-collection technology used to track their navigation online
4. Innovative Designer
a. Know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems